Introducing Epic Encounters
Make your next RPG night one to remember
- 2+ Players
- Ages 11+
- 120-360 Minutes
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Introducing Epic Encounters
Make your next RPG night one to remember
Plunge your players into a briny battle with a gargantuan dragon turtle.
Will you conquer this dreaded denizen of the deep, or end up sleeping with the fishes?
Epic Encounters await!
Shipwreck your adventurers on the shores of the Island of the Crab Archon. The salty seas are the least of their concerns with the Karkinos approaching.
Epic Encounters await!
Inside every set, you'll find up to 20 detailed minis (including up to nine unique sculpts), an adventure book, a double-sided game mat, and tips and tricks for building excitement and suspense.
With just one box you can run an awesome, cinematic encounter your players will be talking about for weeks.
Choose a Boss Box
Whispers travel across the seas of a titanic beast that dwells in the depths. A snapping, snarling chaos that surges from beneath the waves to snatch its prey. Some speak of these monstrous predators singing to one another with haunting, wordless ululations crooned over silent seas.
Others of slow death; victims kept alive to be consumed limb by limb. Sailors give it many names — old grim teeth, the living island. No matter the name, or the language it’s spoken in, all sailors fear the dragon turtle.
In times of peace and plenty, Corpse Crawlers remain few and small. But where there is death, there is worm food, and feed the Corpse Crawler does. Some scholars believe one is approaching a size beyond which it might become unkillable.
Is it even possible to kill a beast of such implausible vastness? I guess you’ll find out.
There in the dark depths lurks the Spider Tyrant — an ancient fear, old as time and twice as deadly. Few who encounter one survive, and those who do are forever changed.
Can you escape the eight-legged clutches of the ultimate fear?
The endless staircase finally gives way to an enormous ornate door. Intense evil emanates from the room beyond: a Lich Empress. An ancient creature — once a wizard, now something entirely different. Something unnatural, clinging to life through dark magic. Something that does not die. Its translucent skin reveals atrophied muscle beneath; its brain a shrivelled vessel for the forbidden lore of civilisations past.
Can you ascend the tower and kill that which does not die?
Face the crushing grip of a Giant Snake.
Venture into the depths of the ruined temple where the great snake slithers—venomous and hungry, a relic of the civilisation it was made to protect. Sampling, sensing, its vast pink tongue flickers from between fangs long as the arm of a fully-grown man.
Many have met their end in its crushing grip. Will you be next?
With Swamp of the Hydra, wade into a fetid swamp to do battle with a cunning and twisted reptilian horror!
Inside, you’ll find everything you need to run a twisted encounter, including a highly detailed (and many headed!) hydra mini and enough prompts and stats to illuminate your imagination.
Caverns of the Frost Giant will slide you into the fray against a hard headed frost giant! Inside, you’ll find everything you need to run a chilling encounter, including a highly detailed frost giant mini and enough prompts and stats to illuminate your imagination.
Tread carefully when entering the giant’s frozen lair. These tyrants have a nasty habit of laying murderous traps...
Plunge straight into battle with a fiery red dragon.
Inside, you’ll find everything you need to run a thrilling encounter, including a HUGE red dragon mini (with an 11-inch wingspan!) and enough prompts and stats to set your imagination alight.
Choose a Warband Box
Crab folk. The Karkinos. Any sailor worth his salt has learned to fear these cut-throat crustaceans. Still, some dismiss them as simple pirates. The briny depths are littered with the corpses of those who learned the truth.
The Karkinos strike with the speed of the tides, slipping forth from the water for brutal slaughter, leaving behind a mound of severed heads and a rumour. A rumour of death from the deeps.
Didn’t you ever wonder why so many dead are taken from their graves? True, it’s easier to pretend otherwise. But the thefts are getting more frequent, and more noticeable. And now, the living are being taken down into the hive.
Of course, they’re no longer living by the time they get there. Do you dare venture into a terrifying subterranean realm to confront the ghoul-kin?
Down in the labyrinth, the chittering shadows seem alive. Hungry. Perhaps it’s not the Tsar you should fear, but the one he serves. The one who consumes disobedient goblins and lost travellers alike. The one they call the many-legged prince...
Can you brave the depths and end the terror?
In the heart of a ruined city stands a giant, mouldering arena. The crowd’s raucous jeers echo endlessly round this sinister coliseum. But their savage cries are not borne of living throats. Skeletons, spectres, and shambling hordes of undead stand witness to a gladiatorial contest between their human captives. Perhaps it’s jealousy that drives their bloodlust. Or maybe cruel joy at seeing another spark extinguished.
Whatever their motive, they’re out there. Cheering your impending death.
Will you survive the Arena of the Undead Horde?
Long ago, the Serpent Folk ruled the world. Now, their forgotten temple echoes with the screech of sarcophagus lids shoved aside as their scaled hands emerge.
Now, they are awake.
And they are wanting.
Can you stop them before they reclaim the world that was once theirs?
Hidden in their treetop village, the giggling goblins plot their raids and feast on whatever they can steal or kidnap. But far beneath the branches, the ground has begun to rot—and the goblins know why.
Can you venture into the trees to defeat the goblins and their devious hetman?
In winter, the Orc King’s followers launch brutal raids on nearby settlements before vanishing into the snow. All the while, rumours swirl that the King grows stronger, his ambitions grander, and his army greater. Can you brave the wilderness to track the frost orcs and infiltrate their icy halls?
The kobolds believe in a new world born of fire and blood, and will destroy anything in their path to claim it. Face their vicious warriors, seek out their dreaded queen, and prevent their prophecy from coming to pass!
Slot any Epic Encounters set into a new or existing campaign
Each warband box contains a plot-driven adventure with a rich fantasy setting. There, you'll face an epic encounter with a unique boss and their minions! Each set includes up to 20 detailed, pre-assembled minis (with up to nine unique sculpts) an adventure book, and double-sided game mat to bring your story to life. Slot your warband box into an existing campaign, play as a one-shot adventure, or combine with a boss box for a climactic finish!
Want a BIG challenge? Then grab a boss box! These sets contain standalone set-piece encounters that can be used in any campaign, or as a climactic finale to a warband box. Inside, you'll find a HUGE boss mini (the red dragon has an 11-inch wingspan!) and an adventure book packed with enough prompts, stats, and monster knowledge to set your imagination alight.
The adventure book will help the Game Master set the story and juicy plot hooks for session.
Maybe you could hide among the trees gain a bonus to your AC? Or perhaps, if you damage the creature enough, you’ll attract the attention of the wildlife that will attack it for you?
Every Epic Encounters box offers a complete cinematic experience, and they're also designed to work together.
Combine compatible sets for a truly epic campaign!